Replay
  • HumanInspired
    1. Archmage, level 3
    2. Mountain King, level 2
  • Night ElfNeytpoh
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:38
Patch
2.00
Downloads
22
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by Stowka
Game breakdown

Inspired (Inspired#21581)

296 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant10
  • Footman5
  • Rifleman5
  • Priest2

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 44 5 5 3 3 1
Used 229 87 53 190 183 199
Actions by type
Right clicks
875
Selections
408
Control group selections
941
Control groups set
61
Build and train orders
78
Abilities
19
Basic commands
197
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Neytpoh (Neytpoh#21885)

224 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer5
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Abolish Magic

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 214 65 13 41 15
Used 177 126 5 120 81
Group 6790
Set 1 1 3 3
Used 3 0 3 49
Actions by type
Right clicks
673
Selections
218
Control group selections
564
Control groups set
356
Build and train orders
68
Abilities
17
Basic commands
50
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,320 2:24 2,640 4:49 3,960 7:13 5,280 9:38
Army1,970
Economy750
Production670
Technology465
Support1,425
Nightelf
4,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,320 2:24 2,640 4:49 3,960 7:13 5,280 9:38
Army940
Economy840
Production975
Technology750
Support1,420
9:38 / 9:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays