Replay
  • Night ElfNeytpoh
    1. Keeper of the Grove, level 4
    2. Priestess of the Moon, level 3
  • Night ElfJotM
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:11:05
Patch
2.00
Downloads
19
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by Stowka
Game breakdown

Neytpoh (Neytpoh#21885)

225 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Scout level 1

Units

  • Wisp12
  • Archer7
  • Hippogryph4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Marksmanship
  • Strength of the MoonLevel 2
  • Ultravision
  • Well Spring

Items

  • Lesser Clarity Potion2
  • Moonstone1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 1234
Set 262 24 6 38
Used 327 116 3 129
Group 5690
Set 17 1 3 4
Used 141 14 3 42
Actions by type
Right clicks
730
Selections
260
Control group selections
775
Control groups set
355
Build and train orders
50
Abilities
26
Basic commands
76
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JotM (JotM#1375)

220 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp12
  • Druid of the Claw7
  • Archer5
  • Forest Troll Shadow Priest1
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 3 6 11 5 1 2
Used 194 11 20 144 119 116
Actions by type
Right clicks
993
Selections
317
Control group selections
604
Control groups set
28
Build and train orders
78
Abilities
45
Basic commands
147
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,903 2:46 3,805 5:32 5,708 8:18 7,610 11:05
Army1,550
Economy720
Production810
Technology925
Support1,935
NightelfData incomplete
7,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,903 2:46 3,805 5:32 5,708 8:18 7,610 11:05
Army2,775
Economy720
Production1,000
Technology1,020
Support2,095

Partial spend: actions with unknown prices are excluded.

11:05 / 11:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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