Replay
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 4
  • Night ElfColorFul
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:12:28
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 29, 2026 by Elven_Star
Game breakdown

Moon (Moon#35134)

336 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp19
  • Druid of the Claw14
  • Archer4
  • Dryad1

Buildings

  • Moon Well8
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3
  • Mark of the ClawLevel 2
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Orb of Venom2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Preservation1

Control groups

Group 12345
Set 200 126 39 8 1
Used 424 379 141 19 252
Group 67890
Set 3 3 4 4 4
Used 446 168 0 1 0
Actions by type
Right clicks
1207
Selections
300
Control group selections
1830
Control groups set
392
Build and train orders
104
Abilities
61
Basic commands
223
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ColorFul (ColorFul#4737)

254 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp32
  • Druid of the Claw5
  • Archer4
  • Dryad2

Buildings

  • Moon Well5
  • Altar of Elders4
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Strength of the Wild

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 1234
Set 113 8 19 7
Used 355 188 235 220
Actions by type
Right clicks
1161
Selections
548
Control group selections
998
Control groups set
147
Build and train orders
106
Abilities
54
Basic commands
73
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
20

Timeline

NightelfData incomplete
11,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,954 3:07 5,908 6:14 8,861 9:21 11,815 12:28
Army4,235
Economy1,140
Production1,000
Technology1,425
Support4,015

Partial spend: actions with unknown prices are excluded.

Nightelf
8,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,954 3:07 5,908 6:14 8,861 9:21 11,815 12:28
Army2,085
Economy1,920
Production1,180
Technology775
Support3,025
12:28 / 12:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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