Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 2
  • Night ElfLife
    1. Demon Hunter, level 2
vs
Game length
00:04:38
Patch
2.00
Downloads
30
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 28, 2026 by Stowka
Game breakdown

LawLiet (EndlessNight#49)

233 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Mana Burn level 1

Units

  • Wisp29
  • Archer5

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1

Control groups

Group 12345
Set 18 14 1 17 3
Used 152 20 141 105 17
Actions by type
Right clicks
323
Selections
101
Control group selections
435
Control groups set
53
Build and train orders
48
Abilities
9
Basic commands
64
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Life (芳华丶#7439)

359 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Mana Burn level 1

Units

  • Wisp10
  • Archer6

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 12 6 2 1 1 1
Used 85 73 211 217 218 32
Actions by type
Right clicks
505
Selections
111
Control group selections
836
Control groups set
23
Build and train orders
28
Abilities
10
Basic commands
107
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
3,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:09 1,960 2:19 2,940 3:28 3,920 4:38
Army650
Economy2,080
Production330
Technology320
Support540
Nightelf
3,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:09 1,960 2:19 2,940 3:28 3,920 4:38
Army780
Economy600
Production690
Technology320
Support1,400
4:38 / 4:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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