Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
    3. Goblin Tinker, level 1
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:10:40
Patch
2.00
Downloads
18
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 23, 2026 by kover2177
Game breakdown

LawLiet (EndlessNight#49)

197 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp21
  • Druid of the Talon9
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Druid of the Talon TrainingLevel 3

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 57 12 3 8 4
Used 279 37 141 117 19
Actions by type
Right clicks
750
Selections
287
Control group selections
593
Control groups set
84
Build and train orders
75
Abilities
46
Basic commands
202
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Life (芳华丶#7439)

297 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp11
  • Dryad5
  • Archer4
  • Druid of the Claw4

Buildings

  • Altar of Elders7
  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 123456
Set 70 12 4 2 1 3
Used 244 209 181 295 233 42
Actions by type
Right clicks
938
Selections
517
Control group selections
1204
Control groups set
92
Build and train orders
70
Abilities
49
Basic commands
233
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
6,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,110 2:40 4,220 5:20 6,330 8:00 8,440 10:40
Army1,735
Economy1,600
Production630
Technology650
Support1,935

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,110 2:40 4,220 5:20 6,330 8:00 8,440 10:40
Army2,265
Economy660
Production1,720
Technology750
Support3,045

Partial spend: actions with unknown prices are excluded.

10:40 / 10:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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