Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 4
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 3
vs
Game length
00:12:29
Patch
2.00
Downloads
19
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 23, 2026 by kover2177
Game breakdown

Life (芳华丶#7439)

321 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp11
  • Druid of the Claw8
  • Archer4
  • Dryad2

Buildings

  • Moon Well9
  • Altar of Elders5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Strength of the Wild
  • Mark of the Claw

Items

  • Circlet of Nobility2
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 123456
Set 107 7 3 2 1 1
Used 354 216 246 341 244 40
Actions by type
Right clicks
1234
Selections
705
Control group selections
1441
Control groups set
121
Build and train orders
77
Abilities
51
Basic commands
309
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LawLiet (EndlessNight#49)

233 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp14
  • Druid of the Claw5
  • Archer4
  • Dryad2

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced Hides

Items

  • Staff of Preservation4
  • Ring of Protection +31
  • Boots of Speed1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123456
Set 51 14 4 11 4 1
Used 510 132 163 139 26 8
Actions by type
Right clicks
1051
Selections
373
Control group selections
978
Control groups set
85
Build and train orders
88
Abilities
76
Basic commands
183
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
9,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:07 4,905 6:14 7,358 9:21 9,810 12:29
Army2,850
Economy660
Production1,360
Technology1,105
Support3,835
NightelfData incomplete
8,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:07 4,905 6:14 7,358 9:21 9,810 12:29
Army2,085
Economy840
Production640
Technology775
Support3,705

Partial spend: actions with unknown prices are excluded.

12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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