Replay
  • HumanTH000
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 2
  • UndeadSheik
    1. Death Knight, level 4
    2. Naga Sea Witch, level 4
    3. Lich, level 2
vs
Game length
00:16:47
Patch
2.00
Downloads
35
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 21, 2026 by kover2177
Game breakdown

TH000 (Egg#13438)

230 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant20
  • Footman9
  • Flying Machine8
  • Knight6
  • Forest Troll Berserker3
  • Rifleman3
  • Forest Troll Shadow Priest2
  • Ogre Mauler1
  • Mud Golem1
  • Siege Engine1
  • Mortar Team1

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Long RiflesLevel 2
  • Flak CannonsLevel 2
  • Fragmentation Shards
  • PlatingLevel 2

Items

  • Lesser Clarity Potion5
  • Staff of Sanctuary2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Orb of Slow1

Control groups

Group 123450
Set 57 21 2 2 9 1
Used 392 226 286 389 79 4
Actions by type
Right clicks
994
Selections
698
Control group selections
1376
Control groups set
92
Build and train orders
235
Abilities
46
Basic commands
180
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sheik (sheik#2417)

309 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Crypt Fiend8
  • Acolyte3
  • Obsidian Statue3
  • Meatwagon3
  • Ghoul2
  • Forest Troll Berserker1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Web
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Orb of Corruption1

Control groups

Group 1234567
Set 64 3 4 6 4 2 2
Used 546 129 424 102 77 17 63
Actions by type
Right clicks
2002
Selections
1048
Control group selections
1358
Control groups set
85
Build and train orders
113
Abilities
39
Basic commands
241
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
13,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,316 4:11 6,633 8:23 9,949 12:35 13,265 16:47
Army6,045
Economy1,885
Production660
Technology1,295
Support3,380

Partial spend: actions with unknown prices are excluded.

Undead
7,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,316 4:11 6,633 8:23 9,949 12:35 13,265 16:47
Army3,495
Economy225
Production700
Technology920
Support2,570
16:47 / 16:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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