Replay
  • Night ElfNeytpoh
    1. Keeper of the Grove, level 6
    2. Naga Sea Witch, level 4
  • HumanYumiko
    1. Naga Sea Witch, level 4
    2. Archmage, level 3
vs
Game length
00:19:26
Patch
2.00
Downloads
30
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 18, 2026 by kover2177
Game breakdown

Neytpoh (Neytpoh#21885)

252 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 3
    2. Entangling Roots level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp20
  • Archer7
  • Dryad6
  • Druid of the Claw4
  • Goblin Shredder2
  • Faerie Dragon2
  • Druid of the Talon1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Ultravision
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Well Spring
  • Mark of the ClawLevel 2
  • Hardened Skin

Items

  • Scroll of Healing8
  • Orb of Venom3
  • Staff of Preservation1

Control groups

Group 1234
Set 344 58 12 28
Used 742 382 2 240
Group 5690
Set 28 1 4 4
Used 134 60 9 59
Actions by type
Right clicks
1443
Selections
755
Control group selections
1628
Control groups set
479
Build and train orders
117
Abilities
70
Basic commands
141
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Yumiko (HuyaYumiko#4873)

283 APM

Heroes

  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • ArchmageLevel 3
    1. Brilliance Aura level 1
    2. Blizzard level 2

Units

  • Peasant30
  • Footman9
  • Rifleman9
  • Priest5
  • Mortar Team3
  • Sorceress3
  • Ice Troll Berserker2
  • Spell Breaker2
  • Flying Machine1

Buildings

  • Farm16
  • Keep6
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1
  • Lumber Mill1
  • Castle1

Upgrades

  • BackpackLevel 6
  • Defend
  • Priest Training
  • Long RiflesLevel 2
  • Sorceress Training
  • FlareLevel 2
  • Lumber HarvestingLevel 2
  • GunpowderLevel 2

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion4
  • Scroll of Town Portal3
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 1234567
Set 56 17 23 34 8 10 1
Used 595 340 255 69 229 212 0
Actions by type
Right clicks
1805
Selections
985
Control group selections
1700
Control groups set
149
Build and train orders
259
Abilities
49
Basic commands
231
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

NightelfData incomplete
14,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,194 4:51 8,388 9:43 12,581 14:34 16,775 19:26
Army3,995
Economy1,540
Production1,120
Technology1,480
Support5,920

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
16,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,194 4:51 8,388 9:43 12,581 14:34 16,775 19:26 U U
Army5,760
Economy2,635
Production940
Technology2,775
Support4,665

Partial spend: actions with unknown prices are excluded.

19:26 / 19:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays