Replay
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Firelord, level 3
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:15:31
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 10, 2026 by Elven_Star
Game breakdown

Jens (Jens#11592)

382 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • FirelordLevel 3
    1. Soul Burn level 1
    2. Incinerate level 2

Units

  • Archer31
  • Wisp18
  • Druid of the Talon9
  • Faerie Dragon3

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Ultravision
  • Nature's Blessing

Items

  • Scroll of Healing14
  • Lesser Clarity Potion11
  • Staff of Preservation3
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Potion of Healing1

Control groups

Group 12345
Set 227 2 308 40 32
Used 584 1 503 329 321
Group 67890
Set 21 18 21 15 3
Used 43 8 0 1 19
Actions by type
Right clicks
1781
Selections
1028
Control group selections
1809
Control groups set
687
Build and train orders
147
Abilities
77
Basic commands
334
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Life (Medusa#31315)

278 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp22
  • Druid of the Claw8
  • Archer2
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1
  • Dryad1

Buildings

  • Moon Well10
  • Altar of Elders3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Abolish Magic
  • Reinforced Hides
  • Mark of the Claw

Items

  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 73 7 3 2 1 2
Used 299 266 169 272 238 34
Actions by type
Right clicks
1422
Selections
867
Control group selections
1278
Control groups set
88
Build and train orders
117
Abilities
84
Basic commands
394
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
15,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,875 3:52 7,750 7:45 11,625 11:38 15,500 15:31
Army5,710
Economy1,420
Production660
Technology890
Support6,820
NightelfData incomplete
10,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,875 3:52 7,750 7:45 11,625 11:38 15,500 15:31
Army3,130
Economy1,320
Production1,000
Technology1,500
Support3,555

Partial spend: actions with unknown prices are excluded.

15:31 / 15:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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