Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 3
vs
Game length
00:11:06
Patch
2.00
Downloads
18
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 19, 2026 by Stowka
Game breakdown

Life (芳华丶#7439)

338 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp12
  • Druid of the Claw5
  • Archer4
  • Dryad3

Buildings

  • Altar of Elders9
  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Strength of the Wild

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Staff of Teleportation1

Control groups

Group 123456
Set 95 6 3 2 1 2
Used 329 237 231 354 305 24
Actions by type
Right clicks
1110
Selections
585
Control group selections
1480
Control groups set
109
Build and train orders
85
Abilities
44
Basic commands
251
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

LawLiet (EndlessNight#49)

222 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp22
  • Archer8
  • Druid of the Claw4
  • Dryad3

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides
  • Strength of the Wild

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Ring of Protection +31
  • Scroll of Healing1

Control groups

Group 1234560
Set 39 9 3 8 2 2 1
Used 298 50 166 298 11 13 2
Actions by type
Right clicks
850
Selections
340
Control group selections
838
Control groups set
64
Build and train orders
88
Abilities
50
Basic commands
160
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
9,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,383 2:46 4,765 5:33 7,148 8:19 9,530 11:06
Army2,230
Economy720
Production2,080
Technology1,105
Support3,395
Nightelf
7,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,383 2:46 4,765 5:33 7,148 8:19 9,530 11:06
Army2,495
Economy1,320
Production790
Technology775
Support2,410
11:06 / 11:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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