Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • Night ElfLawLiet
    1. Priestess of the Moon, level 3
    2. Naga Sea Witch, level 3
    3. Keeper of the Grove, level 1
vs
Game length
00:11:05
Patch
2.00
Downloads
24
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jun 19, 2026 by Stowka
Game breakdown

Life (芳华丶#7439)

326 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Force of Nature level 1

Units

  • Wisp14
  • Archer3
  • Dryad3
  • Druid of the Claw3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well10
  • Altar of Elders5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic

Items

  • Staff of Preservation1
  • Orb of Venom1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 123456
Set 81 8 2 2 1 2
Used 307 227 222 337 293 61
Actions by type
Right clicks
1135
Selections
484
Control group selections
1447
Control groups set
96
Build and train orders
67
Abilities
65
Basic commands
221
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LawLiet (EndlessNight#49)

243 APM

Heroes

  • Priestess of the MoonLevel 3
    1. Searing Arrows level 1
    2. Trueshot Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp17
  • Archer7
  • Hippogryph3
  • Goblin Sapper1
  • Druid of the Talon1

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Well Spring

Items

  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 62 7 2 16 2
Used 368 64 219 394 9
Actions by type
Right clicks
918
Selections
312
Control group selections
1054
Control groups set
89
Build and train orders
80
Abilities
69
Basic commands
118
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
8,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,086 2:46 4,173 5:32 6,259 8:18 8,345 11:05
Army2,030
Economy840
Production1,360
Technology700
Support3,415

Partial spend: actions with unknown prices are excluded.

Nightelf
5,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,086 2:46 4,173 5:32 6,259 8:18 8,345 11:05
Army1,740
Economy1,020
Production780
Technology775
Support1,665
11:05 / 11:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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