Replay
  • Night ElfLife
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 3
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 3
vs
Game length
00:12:07
Patch
2.00
Downloads
23
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jun 7, 2026 by Stowka
Game breakdown

Life (芳华丶#7439)

299 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp15
  • Druid of the Claw5
  • Archer4
  • Dryad4

Buildings

  • Moon Well7
  • Altar of Elders6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw
  • Reinforced Hides

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 63 12 1 2 1 1
Used 284 279 187 317 261 55
Actions by type
Right clicks
1046
Selections
579
Control group selections
1383
Control groups set
80
Build and train orders
81
Abilities
43
Basic commands
336
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

LawLiet (EndlessNight#49)

213 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp19
  • Dryad7
  • Archer5
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Potion of Healing3
  • Circlet of Nobility2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 1234560
Set 47 8 3 15 1 1 1
Used 368 32 232 283 12 9 0
Actions by type
Right clicks
872
Selections
313
Control group selections
936
Control groups set
76
Build and train orders
93
Abilities
49
Basic commands
168
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
8,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,305 3:01 4,610 6:03 6,915 9:05 9,220 12:07
Army2,375
Economy900
Production1,540
Technology775
Support3,075
Nightelf
9,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,305 3:01 4,610 6:03 6,915 9:05 9,220 12:07
Army2,040
Economy1,480
Production640
Technology750
Support4,310
12:07 / 12:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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