Replay
  • HumanTH000
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcSoin
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:13:23
Patch
2.00
Downloads
59
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by Stowka
Game breakdown

TH000 (Egg#13438)

219 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Bash level 2

Units

  • Peasant13
  • Priest6
  • Footman5
  • Spell Breaker5
  • Sorceress2

Buildings

  • Farm7
  • Altar of Kings4
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training

Items

  • Circlet of Nobility2
  • Lesser Clarity Potion2
  • Replenishment Potion1
  • Boots of Speed1

Control groups

Group 123450
Set 35 19 2 2 10 2
Used 197 137 239 242 65 10
Actions by type
Right clicks
700
Selections
630
Control group selections
890
Control groups set
70
Build and train orders
170
Abilities
21
Basic commands
203
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Soin (전소인#3190)

314 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Shockwave level 2
    2. Endurance Aura level 2

Units

  • Peon7
  • Raider6
  • Troll Headhunter/Berserker5
  • Shaman5
  • Grunt4
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Stronghold4
  • Altar of Storms2
  • War Mill2
  • Barracks1
  • Voodoo Lounge1
  • Watch Tower1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Lesser Clarity Potion2
  • Healing Salve2
  • Scroll of Healing2
  • Scroll of Speed1

Control groups

Group 12345
Set 38 5 19 2 1
Used 310 130 197 9 1
Group 6789
Set 1 5 1 2
Used 199 55 131 3
Actions by type
Right clicks
1378
Selections
962
Control group selections
1035
Control groups set
74
Build and train orders
169
Abilities
82
Basic commands
190
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,204 3:20 4,408 6:41 6,611 10:02 8,815 13:23
Army2,870
Economy975
Production1,180
Technology540
Support2,020
Orc
8,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,204 3:20 4,408 6:41 6,611 10:02 8,815 13:23
Army3,460
Economy910
Production835
Technology1,310
Support2,300
13:23 / 13:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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