Replay
  • HumanTH000
    1. Mountain King, level 4
    2. Archmage, level 1
  • OrcSoin
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:15:21
Patch
2.00
Downloads
70
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by Stowka
Game breakdown

TH000 (Egg#13438)

219 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • ArchmageLevel 1
    1. Summon Water Elemental level 1

Units

  • Peasant23
  • Footman12
  • Priest10
  • Rifleman5
  • Forest Troll Berserker4
  • Spell Breaker2
  • Forest Troll Shadow Priest1
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Farm6
  • Scout Tower4
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Masonry
  • Lumber Harvesting
  • Priest Training

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration2
  • Potion of Mana2

Control groups

Group 123450
Set 50 24 2 2 19 2
Used 268 199 291 304 97 3
Actions by type
Right clicks
742
Selections
700
Control group selections
1162
Control groups set
99
Build and train orders
172
Abilities
57
Basic commands
191
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Soin (전소인#3190)

317 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Hex level 2

Units

  • Peon16
  • Raider7
  • Grunt4
  • Troll Headhunter/Berserker4
  • Spirit Walker3
  • Forest Troll Shadow Priest2
  • Kodo Beast2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Pillage
  • Melee Weapons

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Boots of Speed1
  • Scroll of Speed1

Control groups

Group 1234
Set 52 27 19 1
Used 409 143 233 26
Group 6789
Set 1 4 1 2
Used 202 159 96 22
Actions by type
Right clicks
1529
Selections
1134
Control group selections
1290
Control groups set
107
Build and train orders
150
Abilities
85
Basic commands
274
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
12,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,000 3:50 6,000 7:40 9,000 11:30 12,000 15:21
Army6,045
Economy2,110
Production790
Technology680
Support2,375
Orc
9,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,000 3:50 6,000 7:40 9,000 11:30 12,000 15:21
Army4,085
Economy1,200
Production820
Technology765
Support2,855
15:21 / 15:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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