Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanTH000
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:10:35
Patch
2.00
Downloads
53
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 20, 2026 by Stowka
Game breakdown

LawLiet (LawLiet#3990)

224 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp28
  • Archer5
  • Druid of the Claw3

Buildings

  • Moon Well5
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 37 21 7 19 4
Used 246 146 188 161 24
Actions by type
Right clicks
810
Selections
253
Control group selections
765
Control groups set
88
Build and train orders
88
Abilities
33
Basic commands
113
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TH000 (Egg#13438)

227 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant20
  • Footman14
  • Rifleman4
  • Sorceress2
  • Priest1

Buildings

  • Farm10
  • Arcane Sanctum4
  • Scout Tower3
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • DefendLevel 3
  • Lumber Harvesting
  • Swords

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 34 20 1 2 10
Used 120 86 264 245 58
Actions by type
Right clicks
584
Selections
498
Control group selections
773
Control groups set
67
Build and train orders
131
Abilities
1
Basic commands
101
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
6,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,121 2:38 4,243 5:17 6,364 7:56 8,485 10:35
Army1,415
Economy2,360
Production640
Technology650
Support1,610
HumanData incomplete
8,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,121 2:38 4,243 5:17 6,364 7:56 8,485 10:35
Army3,155
Economy1,885
Production1,100
Technology540
Support1,805

Partial spend: actions with unknown prices are excluded.

10:35 / 10:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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