Replay
  • HumanTH000
    1. Blood Mage, level 4
    2. Archmage, level 2
    3. Mountain King, level 1
  • Night ElfLawLiet
    1. Beastmaster, level 5
vs
Game length
00:15:45
Patch
2.00
Downloads
56
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 20, 2026 by Stowka
Game breakdown

TH000 (Egg#13438)

206 APM

Heroes

  • Blood MageLevel 4
    1. Banish level 2
    2. Siphon Mana level 2
  • ArchmageLevel 2
    1. Brilliance Aura level 1
    2. Blizzard level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant16
  • Footman9
  • Forest Troll Berserker4
  • Priest4
  • Sorceress3
  • Rifleman2
  • Mortar Team2
  • Knight2
  • Forest Troll Shadow Priest1
  • Mud Golem1

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Guard Tower2
  • Arcane Sanctum2
  • Workshop2
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Defend
  • Masonry
  • Lumber Harvesting
  • Swords
  • Priest TrainingLevel 2
  • Magic Sentry
  • Long Rifles
  • Sorceress TrainingLevel 2
  • Gunpowder
  • Fragmentation Shards

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 123459
Set 27 24 2 2 12 2
Used 201 198 239 255 84 0
Actions by type
Right clicks
826
Selections
670
Control group selections
977
Control groups set
69
Build and train orders
177
Abilities
111
Basic commands
189
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LawLiet (LawLiet#3990)

228 APM

Heroes

  • BeastmasterLevel 5
    1. Summon Bear level 3
    2. Summon Quilbeast level 2

Units

  • Wisp20
  • Dryad7
  • Druid of the Claw4
  • Archer3
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker1

Buildings

  • Tree of Life5
  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Lesser Clarity Potion5
  • Potion of Mana2
  • Potion of Healing1
  • Moonstone1
  • Scroll of Healing1

Control groups

Group 123456
Set 87 35 6 47 6 1
Used 231 157 260 387 47 2
Actions by type
Right clicks
1180
Selections
490
Control group selections
1084
Control groups set
182
Build and train orders
157
Abilities
44
Basic commands
229
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
12,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,190 3:56 6,380 7:52 9,570 11:48 12,760 15:45
Army4,800
Economy1,585
Production1,260
Technology1,315
Support3,800
Nightelf
9,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,190 3:56 6,380 7:52 9,570 11:48 12,760 15:45
Army3,255
Economy2,900
Production640
Technology775
Support2,410
15:45 / 15:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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