Replay
  • HumanTH000
    1. Archmage, level 3
    2. Mountain King, level 3
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 3
vs
Game length
00:17:26
Patch
2.00
Downloads
39
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 22, 2026 by Stowka
Game breakdown

TH000 (Egg#13438)

238 APM

Heroes

  • ArchmageLevel 3
    1. Blizzard level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant15
  • Footman14
  • Rifleman6
  • Spell Breaker5
  • Priest3
  • Sorceress3

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Blacksmith2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • SwordsLevel 3
  • PlatingLevel 2
  • Sorceress Training
  • Long Rifles
  • Gunpowder
  • Magic SentryLevel 2

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration4
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Tome of Retraining1

Control groups

Group 123459
Set 47 27 3 2 7 1
Used 333 296 283 396 65 9
Actions by type
Right clicks
913
Selections
887
Control group selections
1382
Control groups set
87
Build and train orders
252
Abilities
43
Basic commands
332
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Moon (Moon#35134)

314 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 3
    1. Trueshot Aura level 2
    2. Scout level 1

Units

  • Wisp27
  • Dryad7
  • Druid of the Claw5
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Ancient of Wonders4
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Life2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Mark of the Claw
  • Nature's Blessing

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Potion of Invisibility1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 12345
Set 138 134 69 9 2
Used 530 484 210 10 480
Group 67890
Set 3 4 4 4 4
Used 625 155 0 1 0
Actions by type
Right clicks
1324
Selections
395
Control group selections
2495
Control groups set
371
Build and train orders
170
Abilities
89
Basic commands
304
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
13,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,364 4:21 6,728 8:43 10,091 13:04 13,455 17:26
Army5,065
Economy1,510
Production820
Technology1,055
Support4,915

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
13,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,364 4:21 6,728 8:43 10,091 13:04 13,455 17:26
Army3,690
Economy2,300
Production1,125
Technology1,000
Support5,340

Partial spend: actions with unknown prices are excluded.

17:26 / 17:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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