Replay
  • HumanRUNNING
    1. Mountain King, level 3
vs
Game length
00:04:38
Patch
2.00
Downloads
43
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 11, 2026 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

277 APM

Heroes

  • WardenLevel 2
    1. Fan of Knives level 1
    2. Blink level 1

Units

  • Wisp32
  • Huntress2
  • Archer1
  • Forest Troll Berserker1

Buildings

  • Altar of Elders6
  • Moon Well5
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Ages1

Control groups

Group 1234
Set 32 20 12 8
Used 84 123 137 134
Actions by type
Right clicks
435
Selections
137
Control group selections
478
Control groups set
72
Build and train orders
68
Abilities
5
Basic commands
12
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
23

RUNNING (RUNNING#31925)

270 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant14
  • Footman7

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 12345
Set 52 12 15 48 63
Used 86 0 38 50 61
Actions by type
Right clicks
330
Selections
274
Control group selections
235
Control groups set
190
Build and train orders
114
Abilities
6
Basic commands
46
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,359 1:09 2,718 2:19 4,076 3:28 5,435 4:38
Army765
Economy1,920
Production1,230
Technology320
Support1,200
Human
3,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,359 1:09 2,718 2:19 4,076 3:28 5,435 4:38
Army945
Economy1,050
Production340
Technology70
Support1,025
4:38 / 4:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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