Replay
  • Night ElfNeytpoh
    1. Keeper of the Grove, level 6
    2. Naga Sea Witch, level 3
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:15:09
Patch
2.00
Downloads
34
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

Neytpoh (Neytpoh#21885)

247 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 3
    2. Entangling Roots level 3
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp23
  • Druid of the Claw8
  • Archer6
  • Dryad4
  • Goblin Shredder2
  • Assassin1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Well Spring

Items

  • Lesser Clarity Potion5
  • Moonstone3
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 1234
Set 237 72 3 45
Used 397 279 0 189
Group 5690
Set 14 1 11 11
Used 136 18 2 43
Actions by type
Right clicks
1367
Selections
511
Control group selections
1064
Control groups set
394
Build and train orders
125
Abilities
99
Basic commands
81
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

HawK (HawK#2797)

257 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant18
  • Footman9
  • Rifleman6
  • Priest3
  • Sorceress3
  • Spell Breaker3
  • Goblin Shredder2
  • Kobold Geomancer1
  • Assassin1
  • Forest Troll High Priest1

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Tower3
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Sorceress Training

Items

  • Scroll of Healing4
  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 1234
Set 127 25 15 9
Used 500 265 175 165
Group 5678
Set 3 1 4 2
Used 135 1 19 30
Actions by type
Right clicks
1095
Selections
768
Control group selections
1290
Control groups set
186
Build and train orders
128
Abilities
55
Basic commands
252
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
11,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,044 3:47 6,088 7:34 9,131 11:21 12,175 15:09
Army4,410
Economy1,720
Production960
Technology875
Support3,730
Human
12,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,044 3:47 6,088 7:34 9,131 11:21 12,175 15:09 U U
Army5,490
Economy1,735
Production640
Technology675
Support3,635
15:09 / 15:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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