Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfNeytpoh
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 1
vs
Game length
00:09:41
Patch
2.00
Downloads
32
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

HawK (HawK#2797)

259 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Bash level 1
    3. Thunder Clap level 1

Units

  • Peasant11
  • Rifleman6
  • Footman4
  • Priest3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 74 27 11 28
Used 252 118 146 144
Group 5678
Set 4 3 13 3
Used 151 6 17 16
Actions by type
Right clicks
741
Selections
444
Control group selections
850
Control groups set
163
Build and train orders
62
Abilities
13
Basic commands
159
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Neytpoh (Neytpoh#21885)

238 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp29
  • Archer9
  • Ogre Mauler2
  • Goblin Shredder1
  • Forest Troll Berserker1

Buildings

  • Moon Well4
  • Tree of Life3
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Control groups

Group 1234
Set 172 28 8 33
Used 233 166 15 145
Group 5690
Set 18 2 3 3
Used 107 3 2 59
Actions by type
Right clicks
746
Selections
338
Control group selections
730
Control groups set
267
Build and train orders
65
Abilities
40
Basic commands
32
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
5,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,879 2:25 3,758 4:50 5,636 7:15 7,515 9:41
Army2,175
Economy1,210
Production490
Technology465
Support1,405
Nightelf
7,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,879 2:25 3,758 4:50 5,636 7:15 7,515 9:41
Army2,390
Economy2,760
Production975
Technology370
Support1,020
9:41 / 9:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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