Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
  • HumanTH000
    1. Archmage, level 3
vs
Game length
00:11:29
Patch
2.00
Downloads
51
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 23, 2026 by kover2177
Game breakdown

EleGaNt (qiuqiuLoveU#3668)

249 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp20
  • Dryad5
  • Archer3
  • Goblin Shredder1

Buildings

  • Moon Well3
  • Ancient of Wonders3
  • Ancient Protector3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing
  • Abolish Magic

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 14568
Set 46 1 2 1 1
Used 241 193 20 157 205
Actions by type
Right clicks
913
Selections
693
Control group selections
816
Control groups set
51
Build and train orders
86
Abilities
43
Basic commands
155
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TH000 (Egg#13438)

249 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant32
  • Footman14
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Scout Tower7
  • Guard Tower6
  • Farm4
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3

Control groups

Group 12345
Set 30 16 2 2 12
Used 283 121 302 407 90
Actions by type
Right clicks
605
Selections
535
Control group selections
1203
Control groups set
62
Build and train orders
205
Abilities
5
Basic commands
135
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,101 2:52 4,203 5:44 6,304 8:36 8,405 11:29
Army1,490
Economy1,200
Production640
Technology520
Support2,025
Human
8,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,101 2:52 4,203 5:44 6,304 8:36 8,405 11:29
Army2,505
Economy2,785
Production500
Technology960
Support1,655
11:29 / 11:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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