Replay
  • UndeadPink
    1. Death Knight, level 3
    2. Lich, level 1
  • HumanTH000
    1. Archmage, level 4
vs
Game length
00:08:44
Patch
2.00
Downloads
46
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 23, 2026 by kover2177
Game breakdown

Pink (guhi#11801)

262 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Acolyte6
  • Crypt Fiend5
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3

Control groups

Group 12345
Set 51 5 2 3 1
Used 228 82 305 150 149
Actions by type
Right clicks
615
Selections
334
Control group selections
914
Control groups set
62
Build and train orders
79
Abilities
16
Basic commands
98
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

TH000 (Egg#13438)

251 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant21
  • Footman8
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1
  • Mud Golem1
  • Ogre Mauler1

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1

Upgrades

  • DefendLevel 2
  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 123459
Set 28 12 1 2 11 1
Used 189 116 272 311 61 0
Actions by type
Right clicks
372
Selections
396
Control group selections
949
Control groups set
55
Build and train orders
133
Abilities
4
Basic commands
108
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
5,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,688 2:11 3,375 4:22 5,063 6:33 6,750 8:44
Army1,715
Economy450
Production520
Technology940
Support1,760
HumanData incomplete
6,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,688 2:11 3,375 4:22 5,063 6:33 6,750 8:44
Army2,210
Economy1,960
Production340
Technology930
Support1,310

Partial spend: actions with unknown prices are excluded.

8:44 / 8:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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