Replay
  • UndeadPink
    1. Death Knight, level 3
    2. Lich, level 1
  • HumanTH000
    1. Archmage, level 3
vs
Game length
00:08:55
Patch
2.00
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 23, 2026 by kover2177
Game breakdown

Pink (guhi#11801)

274 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Crypt Fiend8
  • Acolyte6
  • Ghoul5
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Backpack
  • Burrow

Items

  • Rod of Necromancy3

Control groups

Group 12345
Set 46 6 3 2 1
Used 202 84 309 157 165
Actions by type
Right clicks
676
Selections
287
Control group selections
917
Control groups set
58
Build and train orders
75
Abilities
14
Basic commands
64
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

TH000 (Egg#13438)

259 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant25
  • Footman11

Buildings

  • Scout Tower5
  • Arcane Tower4
  • Farm3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Boots of Speed1
  • Mantle of Intelligence +31

Control groups

Group 12345
Set 13 13 2 2 4
Used 131 101 309 331 32
Actions by type
Right clicks
409
Selections
415
Control group selections
904
Control groups set
34
Build and train orders
127
Abilities
0
Basic commands
72
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
6,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,521 2:13 3,043 4:27 4,564 6:41 6,085 8:55
Army2,520
Economy450
Production700
Technology870
Support1,545
Human
5,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,521 2:13 3,043 4:27 4,564 6:41 6,085 8:55
Army1,485
Economy2,260
Production340
Technology750
Support1,090
8:55 / 8:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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