Replay
  • HumanTH000
    1. Archmage, level 3
  • HumanSok
    1. Archmage, level 3
vs
Game length
00:07:27
Patch
2.00
Downloads
42
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by Elven_Star
Game breakdown

TH000 (Egg#13438)

243 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant13
  • Footman10
  • Goblin Shredder1

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1

Upgrades

  • BackpackLevel 2

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 17 11 2 2 6
Used 109 137 271 278 31
Actions by type
Right clicks
383
Selections
315
Control group selections
826
Control groups set
38
Build and train orders
128
Abilities
2
Basic commands
61
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sok (moosangsung#1804)

248 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant12
  • Footman11

Buildings

  • Farm5
  • Scout Tower2
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234590
Set 266 158 7 1 2 1 1
Used 151 134 33 1 41 41 60
Actions by type
Right clicks
534
Selections
273
Control group selections
461
Control groups set
436
Build and train orders
84
Abilities
0
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

HumanData incomplete
4,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,178 1:51 2,355 3:43 3,533 5:35 4,710 7:27
Army1,725
Economy975
Production340
Technology190
Support1,480

Partial spend: actions with unknown prices are excluded.

Human
4,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,178 1:51 2,355 3:43 3,533 5:35 4,710 7:27
Army1,485
Economy900
Production340
Technology710
Support1,210
7:27 / 7:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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