Replay
  • UndeadLabyRinth
    1. Death Knight, level 5
    2. Lich, level 6
    3. Custom, level 1
  • Night ElfColorFul
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
    3. Pandaren Brewmaster, level 4
vs
Game length
00:28:14
Patch
2.00
Downloads
151
Last Refuge 1.5
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 7, 2026 by Elven_Star
Game breakdown

LabyRinth (LabyRinth#3113)

282 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 6
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 2
  • CustomLevel 1
    1. AUa2 level 1

Units

  • Gargoyle20
  • Ghoul18
  • Acolyte9
  • Obsidian Statue8
  • Crypt Fiend5

Buildings

  • Ziggurat6
  • Crypt4
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 3
  • Ghoul Frenzy
  • Destroyer Form
  • Stone Form
  • Creature Carapace

Items

  • Potion of Mana9
  • Scroll of Healing7
  • Potion of Lesser Invulnerability4
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Orb of Corruption2
  • Potion of Healing1

Control groups

Group 1234
Set 110 13 15 25
Used 1051 561 14 793
Group 5890
Set 56 1 4 4
Used 17 85 229 106
Actions by type
Right clicks
2572
Selections
1417
Control group selections
2856
Control groups set
228
Build and train orders
263
Abilities
131
Basic commands
409
Item uses
13
Subgroup switches
0
Units removed from queue
1
Escape presses
3

ColorFul (ColorFul#4737)

235 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 2
    2. Mana Burn level 3
    3. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Pandaren BrewmasterLevel 4
    1. Drunken Haze level 1
    2. Breath of Fire level 2
    3. Drunken Brawler level 1

Units

  • Wisp43
  • Dryad22
  • Archer6
  • Druid of the Claw6
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well10
  • Altar of Elders9
  • Ancient of Lore4
  • Tree of Life3
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Reinforced HidesLevel 2
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Strength of the WildLevel 2

Items

  • Potion of Healing6
  • Scroll of Town Portal4
  • Staff of Preservation3
  • Moonstone3
  • Lesser Clarity Potion3
  • Orb of Venom2
  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 135 41 21 9
Used 606 458 292 327
Actions by type
Right clicks
2541
Selections
1499
Control group selections
1683
Control groups set
206
Build and train orders
224
Abilities
184
Basic commands
165
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
24

Timeline

Undead
19,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,005 7:03 10,010 14:07 15,015 21:10 20,020 28:14 A
Army8,335
Economy1,350
Production1,300
Technology1,140
Support6,995
Nightelf
20,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,005 7:03 10,010 14:07 15,015 21:10 20,020 28:14
Army5,695
Economy3,600
Production2,390
Technology825
Support7,510
28:14 / 28:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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