Replay
  • Night ElfNeytpoh
    1. Priestess of the Moon, level 4
    2. Dark Ranger, level 3
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Priestess of the Moon, level 4
vs
Game length
00:16:38
Patch
2.00
Downloads
32
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 30, 2025 by Elven_Star
Game breakdown

Neytpoh (Neytpoh#21885)

259 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 1
    2. Life Drain level 2

Units

  • Wisp29
  • Dryad13
  • Archer10
  • Huntress2

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient Protector2
  • Ancient of Wind2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Strength of the Wild
  • Reinforced HidesLevel 2
  • Improved Bows
  • Ultravision

Items

  • Scroll of Healing3
  • Staff of Teleportation2
  • Scroll of Town Portal2
  • Scroll of Protection1

Control groups

Group 1234
Set 339 69 7 47
Used 607 354 3 214
Group 5690
Set 23 4 3 3
Used 155 13 2 61
Actions by type
Right clicks
1274
Selections
649
Control group selections
1409
Control groups set
495
Build and train orders
116
Abilities
123
Basic commands
154
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Jens (Jens#11592)

325 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Entangling Roots level 3
    2. Force of Nature level 2
  • Priestess of the MoonLevel 4
    1. Trueshot Aura level 2
    2. Searing Arrows level 2

Units

  • Wisp24
  • Hippogryph22
  • Archer16
  • Goblin Shredder1
  • Goblin Sapper1

Buildings

  • Moon Well5
  • Altar of Elders4
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Wind2
  • Tree of Life2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Ultravision
  • Well SpringLevel 7
  • Nature's Blessing
  • MarksmanshipLevel 2
  • Strength of the MoonLevel 2
  • Moon Armor

Items

  • Lesser Clarity Potion4
  • Orb of Venom2
  • Scroll of Healing2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 12345
Set 237 2 326 28 23
Used 589 0 493 248 212
Group 67890
Set 9 12 10 9 1
Used 62 49 0 0 10
Actions by type
Right clicks
1564
Selections
1010
Control group selections
1663
Control groups set
657
Build and train orders
142
Abilities
62
Basic commands
242
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
11,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 4:09 7,360 8:19 11,040 12:28 14,720 16:38
Army3,575
Economy2,080
Production1,275
Technology940
Support3,860
NightelfData incomplete
14,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 4:09 7,360 8:19 11,040 12:28 14,720 16:38
Army6,190
Economy2,120
Production1,170
Technology1,395
Support3,845

Partial spend: actions with unknown prices are excluded.

16:38 / 16:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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