Replay
  • UndeadGodFather
    1. Death Knight, level 1
  • Night ElfColorFul
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:07:16
Patch
2.00
Downloads
30
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Oct 5, 2025 by Elven_Star
Game breakdown

GodFather (Godfather#22827)

275 APM

Heroes

  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul20
  • Acolyte4

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 119 1 2 2 27
Used 91 183 179 42 90
Actions by type
Right clicks
815
Selections
265
Control group selections
585
Control groups set
151
Build and train orders
42
Abilities
7
Basic commands
83
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ColorFul (ColorFul#4737)

224 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp39
  • Archer8

Buildings

  • Altar of Elders7
  • Moon Well7
  • Tree of Ages2
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2

Control groups

Group 1234
Set 24 15 11 1
Used 103 104 179 138
Actions by type
Right clicks
553
Selections
256
Control group selections
524
Control groups set
51
Build and train orders
93
Abilities
13
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
22

Timeline

Undead
5,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 1:49 3,520 3:38 5,280 5:27 7,040 7:16
Army2,400
Economy300
Production380
Technology445
Support1,595
NightelfData incomplete
7,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 1:49 3,520 3:38 5,280 5:27 7,040 7:16
Army1,040
Economy2,340
Production1,410
Technology690
Support1,560

Partial spend: actions with unknown prices are excluded.

7:16 / 7:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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