Replay
  • HumanTH000
    1. Dark Ranger, level 5
    2. Archmage, level 2
    3. Paladin, level 2
  • HumanYumiko
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:14:23
Patch
2.00
Downloads
79
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 26, 2025 by kover2177
Game breakdown

TH000 (Egg#13438)

202 APM

Heroes

  • Dark RangerLevel 5
    1. Life Drain level 1
    2. Silence level 2
    3. Black Arrow level 2
  • ArchmageLevel 2
    1. Blizzard level 1
    2. Brilliance Aura level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant20
  • Footman14
  • Gryphon Rider4
  • Flying Machine4

Buildings

  • Farm11
  • Scout Tower3
  • Blacksmith3
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Gryphon Aviary2
  • Workshop2
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • BackpackLevel 2
  • Defend
  • Lumber Harvesting
  • Swords
  • Animal War Training
  • Storm Hammers

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123459
Set 40 23 1 2 6 1
Used 395 163 313 304 54 1
Actions by type
Right clicks
831
Selections
528
Control group selections
1230
Control groups set
73
Build and train orders
158
Abilities
41
Basic commands
77
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Yumiko (HuyaYumiko#4873)

325 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant39
  • Footman14
  • Rifleman6
  • Sorceress2
  • Priest2

Buildings

  • Farm10
  • Scout Tower8
  • Altar of Kings4
  • Barracks4
  • Arcane Tower4
  • Arcane Sanctum4
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Guard Tower1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 1234567
Set 119 8 37 11 30 7 5
Used 477 199 310 16 423 331 2
Actions by type
Right clicks
1431
Selections
887
Control group selections
1758
Control groups set
217
Build and train orders
227
Abilities
31
Basic commands
161
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
16

Timeline

HumanData incomplete
10,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,268 3:40 6,535 7:21 9,803 11:01 13,070 14:42
Army3,410
Economy2,270
Production1,060
Technology1,230
Support3,010

Partial spend: actions with unknown prices are excluded.

Human
13,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,268 3:40 6,535 7:21 9,803 11:01 13,070 14:42
Army3,700
Economy3,310
Production2,100
Technology1,215
Support2,745
14:42 / 14:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays