Replay
  • HumanTH000
    1. Mountain King, level 5
    2. Archmage, level 2
  • OrcSoin
    1. Far Seer, level 2
    2. Tauren Chieftain, level 2
vs
Game length
00:12:25
Patch
2.00
Downloads
48
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 26, 2025 by kover2177
Game breakdown

TH000 (Egg#13438)

222 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Bash level 3
  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant21
  • Footman12
  • Rifleman4
  • Priest2
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Sanctum3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Sorceress Training
  • Long Rifles

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration5
  • Potion of Healing2
  • Ivory Tower2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123450
Set 18 7 1 2 9 2
Used 352 63 254 260 66 7
Actions by type
Right clicks
760
Selections
535
Control group selections
1002
Control groups set
39
Build and train orders
222
Abilities
25
Basic commands
111
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Soin (전소인#3190)

340 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. Shockwave level 1

Units

  • Peon13
  • Raider9
  • Troll Headhunter/Berserker6
  • Grunt2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Great Hall1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Pillage
  • Melee Weapons

Items

  • Lesser Clarity Potion9
  • Healing Salve3
  • Scroll of Speed1

Control groups

Group 1356789
Set 48 43 2 2 4 1 2
Used 512 430 20 203 110 94 3
Actions by type
Right clicks
1406
Selections
852
Control group selections
1372
Control groups set
102
Build and train orders
155
Abilities
59
Basic commands
209
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
10,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,573 3:06 5,145 6:12 7,718 9:18 10,290 12:25
Army3,020
Economy1,960
Production950
Technology755
Support3,605
Orc
8,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,573 3:06 5,145 6:12 7,718 9:18 10,290 12:25
Army3,085
Economy1,360
Production785
Technology755
Support2,335
12:25 / 12:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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