Replay
  • Night ElfLife
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 6
    3. Priestess of the Moon, level 4
  • HumanSok
    1. Mountain King, level 5
    2. Archmage, level 5
    3. Blood Mage, level 3
vs
Game length
00:36:01
Patch
2.00
Downloads
113
Northern Isles
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 26, 2025 by kover2177
Game breakdown

Life (Medusa#31315)

282 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 6
    1. Breath of Fire level 3
    2. Drunken Brawler level 1
    3. Drunken Haze level 1
    4. Storm Earth and Fire level 1
  • Priestess of the MoonLevel 4
    1. Scout level 2
    2. Trueshot Aura level 2

Units

  • Wisp26
  • Dryad16
  • Druid of the Claw11
  • Huntress3
  • Mountain Giant3
  • Archer1

Buildings

  • Moon Well11
  • Altar of Elders4
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Mark of the ClawLevel 2
  • Reinforced HidesLevel 2
  • Hardened Skin
  • Resistant Skin
  • Strength of the Wild

Items

  • Lesser Clarity Potion9
  • Scroll of Healing6
  • Moonstone4
  • Anti-magic Potion4
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Scroll of Town Portal2
  • Potion of Healing2
  • Tome of Retraining1
  • Staff of Preservation1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Potion of Mana1

Control groups

Group 123456
Set 199 20 7 2 1 1
Used 1021 917 263 367 205 30
Actions by type
Right clicks
3557
Selections
2182
Control group selections
2803
Control groups set
230
Build and train orders
337
Abilities
274
Basic commands
662
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sok (moosangsung#1804)

292 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant23
  • Spell Breaker16
  • Footman10
  • Rifleman6
  • Priest6
  • Sorceress6
  • Mortar Team5

Buildings

  • Farm12
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Town Hall2
  • Arcane Sanctum2
  • Castle2
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2
  • Sorceress TrainingLevel 2
  • Priest TrainingLevel 2
  • Swords
  • PlatingLevel 3
  • Fragmentation Shards
  • Flare

Items

  • Lesser Clarity Potion7
  • Potion of Lesser Invulnerability6
  • Scroll of Regeneration5
  • Scroll of Town Portal4
  • Scroll of Healing4
  • Ivory Tower2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Staff of Sanctuary1
  • Tome of Retraining1

Control groups

Group 12345
Set 546 82 36 25 5
Used 1369 1003 287 7 141
Group 6790
Set 1 1 1 1
Used 68 59 32 39
Actions by type
Right clicks
3449
Selections
2220
Control group selections
3005
Control groups set
698
Build and train orders
297
Abilities
369
Basic commands
354
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
19,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,358 9:00 10,715 18:00 16,073 27:00 21,430 36:01
Army6,890
Economy1,900
Production1,180
Technology1,280
Support8,285

Partial spend: actions with unknown prices are excluded.

Human
21,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,358 9:00 10,715 18:00 16,073 27:00 21,430 36:01
Army8,660
Economy2,495
Production960
Technology1,345
Support7,970
36:01 / 36:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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