Replay
  • Night ElfNeytpoh
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanHawK
    1. Archmage, level 5
    2. Blood Mage, level 3
vs
Game length
00:27:39
Patch
2.00
Downloads
44
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 29, 2025 by kover2177
Game breakdown

Neytpoh (Neytpoh#21885)

253 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp18
  • Dryad8
  • Archer5
  • Druid of the Claw4
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Ancient Protector4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Nature's Blessing
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Strength of the Wild

Items

  • Moonstone4
  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Anti-magic Potion3
  • Orb of Venom2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 484 210 2 46
Used 994 912 13 257
Group 5690
Set 29 1 2 2
Used 154 22 4 59
Actions by type
Right clicks
2269
Selections
863
Control group selections
2415
Control groups set
776
Build and train orders
199
Abilities
135
Basic commands
235
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

HawK (HawK#2797)

250 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 3

Units

  • Peasant26
  • Footman12
  • Rifleman12
  • Priest6
  • Spell Breaker6
  • Mortar Team5
  • Sorceress4

Buildings

  • Scout Tower11
  • Farm9
  • Arcane Vault6
  • Guard Tower6
  • Town Hall4
  • Arcane Tower3
  • Arcane Sanctum3
  • Blacksmith2
  • Cannon Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • GunpowderLevel 2
  • Long Rifles
  • Flare
  • Priest Training
  • Sorceress Training
  • Plating

Items

  • Scroll of Regeneration5
  • Scroll of Town Portal4
  • Potion of Healing2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 12345
Set 142 26 16 19 3
Used 994 639 233 204 172
Group 67890
Set 5 9 2 1 3
Used 5 26 24 1 2
Actions by type
Right clicks
2068
Selections
1508
Control group selections
2300
Control groups set
226
Build and train orders
224
Abilities
117
Basic commands
348
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
12,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,990 6:54 9,980 13:49 14,970 20:44 19,960 27:39
Army3,205
Economy1,420
Production820
Technology1,050
Support6,140
Human
19,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,990 6:54 9,980 13:49 14,970 20:44 19,960 27:39
Army7,700
Economy3,490
Production930
Technology1,565
Support6,275
27:39 / 27:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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