Replay
  • Night ElfColorFul
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
  • Night ElfReMinD
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:15:48
Patch
2.00
Downloads
43
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 19, 2025 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

233 APM

Heroes

  • Demon HunterLevel 5
  • Keeper of the GroveLevel 4

Units

  • Wisp31
  • Druid of the Claw7
  • Archer3
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Backpack
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Well Spring
  • Strength of the WildLevel 2

Items

  • Orb of Venom2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Scroll of Protection1

Control groups

Group 1234
Set 122 10 18 6
Used 389 249 202 205
Actions by type
Right clicks
1330
Selections
787
Control group selections
1045
Control groups set
156
Build and train orders
137
Abilities
74
Basic commands
77
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
20

ReMinD (ReMinD#31748)

247 APM

Heroes

  • Demon HunterLevel 4
  • Keeper of the GroveLevel 3

Units

  • Wisp37
  • Druid of the Claw16
  • Forest Troll Shadow Priest4
  • Dryad4
  • Archer1
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Tree of Ages4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Backpack
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Reinforced HidesLevel 2

Items

  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 1234590
Set 16 25 6 1 26 2 1
Used 294 276 452 142 23 126 39
Actions by type
Right clicks
1573
Selections
506
Control group selections
1352
Control groups set
77
Build and train orders
145
Abilities
79
Basic commands
106
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
10,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,641 3:57 7,283 7:54 10,924 11:51 14,565 15:48
Army2,710
Economy1,860
Production795
Technology900
Support4,055
Nightelf
14,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,641 3:57 7,283 7:54 10,924 11:51 14,565 15:48
Army5,815
Economy2,560
Production640
Technology1,785
Support3,765
15:48 / 15:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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