Replay
  • Night ElfColorFul
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
  • Night ElfReMinD
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 4
vs
Game length
00:19:36
Patch
2.00
Downloads
50
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 19, 2025 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

232 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 5

Units

  • Wisp30
  • Druid of the Claw14
  • Archer6
  • Dryad3

Buildings

  • Moon Well9
  • Altar of Elders5
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Ultravision
  • Well Spring
  • Abolish Magic
  • Strength of the Wild

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 1234
Set 125 30 13 11
Used 516 371 236 285
Actions by type
Right clicks
1522
Selections
960
Control group selections
1408
Control groups set
179
Build and train orders
180
Abilities
73
Basic commands
135
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
17

ReMinD (ReMinD#31748)

258 APM

Heroes

  • Priestess of the MoonLevel 4
  • Goblin AlchemistLevel 4

Units

  • Wisp29
  • Huntress29
  • Ice Troll Berserker6
  • Archer1

Buildings

  • Moon Well8
  • Ancient of War2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Sentinel
  • Ultravision
  • Upgrade Moon GlaiveLevel 3
  • Strength of the MoonLevel 2
  • Moon ArmorLevel 2

Items

  • Scroll of Healing16
  • Scroll of Protection6

Control groups

Group 1234590
Set 42 25 15 5 6 2 1
Used 500 330 463 198 41 182 45
Actions by type
Right clicks
2214
Selections
563
Control group selections
1759
Control groups set
96
Build and train orders
151
Abilities
47
Basic commands
147
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
12,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,491 4:54 8,983 9:48 13,474 14:42 17,965 19:36
Army4,785
Economy1,800
Production1,360
Technology900
Support3,435
NightelfData incomplete
17,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,491 4:54 8,983 9:48 13,474 14:42 17,965 19:36 U U U U U U
Army7,255
Economy2,420
Production480
Technology520
Support7,290

Partial spend: actions with unknown prices are excluded.

19:36 / 19:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays