Replay
  • UndeadLucifer
    1. Dreadlord, level 4
  • HumanTH000
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:11:57
Patch
2.00
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 14, 2025 by kover2177
Game breakdown

Lucifer (국사무쌍#31532)

303 APM

Heroes

  • DreadlordLevel 4

Units

  • Ghoul30
  • Acolyte14
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Backpack
  • Cannibalize

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 123456
Set 226 39 8 2 3 2
Used 356 61 29 279 177 119
Actions by type
Right clicks
1369
Selections
431
Control group selections
1021
Control groups set
280
Build and train orders
122
Abilities
31
Basic commands
195
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
16

TH000 (Egg#13438)

211 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant22
  • Footman8
  • Rifleman5
  • Priest2

Buildings

  • Farm7
  • Scout Tower3
  • Barracks2
  • Keep2
  • Arcane Tower2
  • Altar of Kings1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Priest TrainingLevel 2
  • Long RiflesLevel 2

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 27 11 1 2 4
Used 263 109 254 249 37
Actions by type
Right clicks
705
Selections
431
Control group selections
912
Control groups set
45
Build and train orders
170
Abilities
16
Basic commands
123
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

UndeadData incomplete
9,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,365 2:59 4,730 5:58 7,095 8:57 9,460 11:57
Army4,000
Economy1,050
Production900
Technology940
Support2,570

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,365 2:59 4,730 5:58 7,095 8:57 9,460 11:57
Army2,375
Economy1,650
Production650
Technology855
Support1,760

Partial spend: actions with unknown prices are excluded.

11:57 / 11:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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