Replay
  • Night ElfDise
    1. Demon Hunter, level 3
  • HumanTH000
    1. Archmage, level 1
vs
Game length
00:03:13
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 14, 2025 by kover2177
Game breakdown

Dise (DiSe22#2860)

285 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp19
  • Archer2

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 123456
Set 2 1 2 1 1 1
Used 1 17 23 135 146 127
Actions by type
Right clicks
314
Selections
54
Control group selections
449
Control groups set
8
Build and train orders
36
Abilities
9
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TH000 (Egg#13438)

244 APM

Heroes

  • ArchmageLevel 1

Units

  • Peasant16
  • Footman6

Buildings

  • Farm3
  • Barracks2
  • Altar of Kings1

Control groups

Group 12345
Set 4 1 2 2 4
Used 36 22 175 148 9
Actions by type
Right clicks
152
Selections
115
Control group selections
390
Control groups set
13
Build and train orders
56
Abilities
0
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
2,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 693 0:48 1,385 1:36 2,078 2:24 2,770 3:13
Army260
Economy1,140
Production510
Technology320
Support540
Human
2,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 693 0:48 1,385 1:36 2,078 2:24 2,770 3:13
Army810
Economy1,200
Production500
Technology0
Support240
3:13 / 3:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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