Replay
  • HumanTH000
    1. Archmage, level 5
    2. Mountain King, level 1
vs
Game length
00:11:55
Patch
2.00
Downloads
43
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 14, 2025 by kover2177
Game breakdown

XingKong (XingKong#31370)

207 APM

Heroes

  • LichLevel 3

Units

  • Ghoul20
  • Acolyte18

Buildings

  • Crypt4
  • Ziggurat4
  • Altar of Darkness3
  • Tomb of Relics2
  • Haunted Gold Mine2
  • Nerubian Tower2
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1
  • Necropolis1

Items

  • Rod of Necromancy5
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Wand of Negation1

Control groups

Group 13456
Set 161 1 1 1 1
Used 172 201 178 207 0
Actions by type
Right clicks
872
Selections
359
Control group selections
758
Control groups set
165
Build and train orders
81
Abilities
33
Basic commands
67
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TH000 (Egg#13438)

193 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 1

Units

  • Peasant23
  • Footman13

Buildings

  • Farm7
  • Scout Tower5
  • Gryphon Aviary4
  • Altar of Kings3
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1

Upgrades

  • Defend
  • Swords

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Potion of Healing2
  • Boots of Speed1

Control groups

Group 123459
Set 35 16 1 2 11 1
Used 215 105 243 227 41 1
Actions by type
Right clicks
526
Selections
440
Control group selections
832
Control groups set
66
Build and train orders
177
Abilities
4
Basic commands
121
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,214 2:58 4,428 5:57 6,641 8:56 8,855 11:55
Army2,400
Economy2,025
Production1,340
Technology665
Support2,425
Human
8,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,214 2:58 4,428 5:57 6,641 8:56 8,855 11:55
Army1,755
Economy2,110
Production1,260
Technology930
Support2,330
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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