Replay
  • HumanTH000
    1. Archmage, level 5
    2. Blood Mage, level 1
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Firelord, level 2
vs
Game length
00:11:27
Patch
2.00
Downloads
45
Turtle Rock 1.6
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 3, 2025 by x3-DemoN
Game breakdown

TH000 (Egg#13438)

214 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 1

Units

  • Peasant33
  • Footman14
  • Rifleman3
  • Spell Breaker1
  • Priest1
  • Sorceress1

Buildings

  • Farm7
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Arcane Sanctum2
  • Guard Tower2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long RiflesLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 33 9 2 3 9
Used 255 132 293 328 64
Actions by type
Right clicks
496
Selections
450
Control group selections
1072
Control groups set
56
Build and train orders
226
Abilities
2
Basic commands
81
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sonik (Sonik#21222)

272 APM

Heroes

  • Demon HunterLevel 3
  • FirelordLevel 2

Units

  • Wisp15
  • Archer5
  • Druid of the Claw4
  • Dryad3

Buildings

  • Moon Well3
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 46 32 10 2 1 1
Used 259 191 61 281 211 197
Actions by type
Right clicks
802
Selections
664
Control group selections
1200
Control groups set
92
Build and train orders
98
Abilities
63
Basic commands
160
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
9,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,390 2:51 4,780 5:43 7,170 8:35 9,560 11:27
Army3,010
Economy2,860
Production1,160
Technology895
Support1,635

Partial spend: actions with unknown prices are excluded.

Nightelf
6,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,390 2:51 4,780 5:43 7,170 8:35 9,560 11:27
Army2,105
Economy1,240
Production640
Technology1,020
Support1,735
11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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