Replay
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Firelord, level 3
  • HumanTH000
    1. Archmage, level 3
vs
Game length
00:08:53
Patch
2.00
Downloads
42
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 3, 2025 by x3-DemoN
Game breakdown

Sonik (Sonik#21222)

300 APM

Heroes

  • Demon HunterLevel 4
  • FirelordLevel 3

Units

  • Wisp15
  • Archer4
  • Dryad4
  • Druid of the Claw3
  • Ice Troll Berserker2

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 123456
Set 3 7 10 3 1 33
Used 298 158 64 229 146 170
Actions by type
Right clicks
657
Selections
568
Control group selections
1065
Control groups set
57
Build and train orders
79
Abilities
33
Basic commands
170
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TH000 (Egg#13438)

217 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant29
  • Footman21
  • Rifleman1

Buildings

  • Arcane Tower6
  • Scout Tower5
  • Farm4
  • Altar of Kings3
  • Barracks2
  • Keep2
  • Guard Tower2
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 12345
Set 32 12 1 2 9
Used 187 70 220 273 47
Actions by type
Right clicks
437
Selections
343
Control group selections
797
Control groups set
56
Build and train orders
156
Abilities
0
Basic commands
81
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
5,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,193 2:13 4,385 4:26 6,578 6:39 8,770 8:53 U U
Army2,355
Economy900
Production640
Technology700
Support1,340
Human
8,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,193 2:13 4,385 4:26 6,578 6:39 8,770 8:53
Army3,040
Economy2,560
Production860
Technology1,200
Support1,110
8:53 / 8:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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