Replay
  • Night ElfNeytpoh
    1. Priestess of the Moon, level 1
  • Night ElfEdward
    1. Demon Hunter, level 3
vs
Game length
00:05:38
Patch
2.00
Downloads
33
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 1, 2025 by Stowka
Game breakdown

Neytpoh (Neytpoh#21885)

224 APM

Heroes

  • Priestess of the MoonLevel 1

Units

  • Forest Troll Berserker11
  • Wisp9
  • Huntress7
  • Forest Troll Shadow Priest2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Sentinel

Control groups

Group 1245690
Set 137 97 4 36 1 7 7
Used 79 66 40 75 8 3 59
Actions by type
Right clicks
404
Selections
118
Control group selections
330
Control groups set
289
Build and train orders
36
Abilities
11
Basic commands
52
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Edward (Tiantong#2941)

185 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp9
  • Archer7
  • Forest Troll Berserker4

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 12345
Set 2 3 1 3 2
Used 96 169 165 15 10
Actions by type
Right clicks
362
Selections
153
Control group selections
455
Control groups set
11
Build and train orders
32
Abilities
10
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,658 1:24 3,315 2:49 4,973 4:13 6,630 5:38
Army4,450
Economy540
Production660
Technology50
Support930
Nightelf
4,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,658 1:24 3,315 2:49 4,973 4:13 6,630 5:38
Army1,890
Economy540
Production330
Technology320
Support1,080
5:38 / 5:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays