Replay
  • HumanLeon
    1. Archmage, level 2
  • Night ElfNeytpoh
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:07:27
Patch
2.00
Downloads
49
Northern Isles PTR
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 3, 2025 by kover2177
Game breakdown

Leon (Leon#23655)

421 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant14
  • Footman11

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting

Control groups

Group 12345
Set 57 10 25 23 46
Used 517 134 327 175 500
Actions by type
Right clicks
850
Selections
287
Control group selections
1653
Control groups set
161
Build and train orders
66
Abilities
5
Basic commands
64
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Neytpoh (Neytpoh#21885)

243 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp12
  • Huntress6
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive
  • Ultravision
  • Strength of the Moon

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234
Set 142 26 9 25
Used 146 43 2 199
Group 5690
Set 8 1 3 3
Used 110 22 13 88
Actions by type
Right clicks
604
Selections
200
Control group selections
623
Control groups set
217
Build and train orders
43
Abilities
25
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,148 1:51 2,295 3:43 3,443 5:35 4,590 7:27
Army1,485
Economy1,435
Production340
Technology540
Support790
Nightelf
4,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,148 1:51 2,295 3:43 3,443 5:35 4,590 7:27
Army1,300
Economy720
Production510
Technology470
Support1,545
7:27 / 7:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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