Replay
  • OrcTiesioG
    1. Blademaster, level 1
  • Night ElfNeytpoh
    1. Demon Hunter, level 2
vs
Game length
00:06:26
Patch
2.00
Downloads
33
Twisted Meadows PTR
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 3, 2025 by kover2177
Game breakdown

TiesioG (TiesioG#2430)

221 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon7
  • Troll Headhunter/Berserker4
  • Grunt1

Buildings

  • Altar of Storms2
  • Orc Burrow2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Speed1
  • Healing Salve1

Control groups

Group 3890
Set 34 1 1 3
Used 77 139 176 145
Actions by type
Right clicks
563
Selections
173
Control group selections
537
Control groups set
39
Build and train orders
29
Abilities
3
Basic commands
30
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Neytpoh (Neytpoh#21885)

246 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp12
  • Huntress3
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Life2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234
Set 121 87 14 44
Used 87 68 5 172
Group 5690
Set 17 1 3 3
Used 125 16 2 51
Actions by type
Right clicks
524
Selections
122
Control group selections
526
Control groups set
290
Build and train orders
35
Abilities
13
Basic commands
24
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
3,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,069 1:36 2,138 3:13 3,206 4:49 4,275 6:26
Army740
Economy525
Production835
Technology315
Support1,350
Nightelf
4,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,069 1:36 2,138 3:13 3,206 4:49 4,275 6:26
Army715
Economy1,400
Production510
Technology320
Support1,330
6:26 / 6:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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