Replay
  • Night ElfColorFul
    1. Warden, level 4
    2. Pandaren Brewmaster, level 5
  • HumanYumiko
    1. Archmage, level 3
    2. Paladin, level 2
    3. Mountain King, level 2
vs
Game length
00:19:57
Patch
1.36
Downloads
107
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 19, 2024 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

216 APM

Heroes

  • WardenLevel 4
  • Pandaren BrewmasterLevel 5

Units

  • Wisp34
  • Archer6
  • Druid of the Claw6
  • Dryad2
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well14
  • Altar of Elders7
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision
  • Strength of the WildLevel 3
  • Reinforced Hides
  • Mark of the Claw

Items

  • Anti-magic Potion2
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Tome of Retraining1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 71 7 8 6
Used 437 205 211 255
Actions by type
Right clicks
1555
Selections
939
Control group selections
1108
Control groups set
92
Build and train orders
163
Abilities
142
Basic commands
193
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
25

Yumiko (HuyaYumiko#4873)

251 APM

Heroes

  • ArchmageLevel 3
  • PaladinLevel 2
  • Mountain KingLevel 2

Units

  • Peasant20
  • Footman14
  • Siege Engine7
  • Gryphon Rider4
  • Knight3
  • Spell Breaker3
  • Flying Machine2
  • Goblin Zeppelin2
  • Dragonhawk Rider1

Buildings

  • Farm10
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Scout Tower1
  • Castle1
  • Arcane Tower1
  • Arcane Sanctum1
  • Gryphon Aviary1

Upgrades

  • Backpack
  • Defend
  • Lumber Harvesting
  • Plating
  • GunpowderLevel 2
  • SwordsLevel 3
  • Animal War Training
  • Storm HammersLevel 3
  • Control Magic

Items

  • Scroll of Regeneration7
  • Lesser Clarity Potion4
  • Potion of Healing3
  • Staff of Sanctuary3
  • Scroll of Healing2
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 123456
Set 44 13 17 8 20 8
Used 363 244 178 8 264 202
Actions by type
Right clicks
2054
Selections
1070
Control group selections
1259
Control groups set
110
Build and train orders
240
Abilities
81
Basic commands
104
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Timeline

Nightelf
13,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,144 4:59 8,288 9:58 12,431 14:57 16,575 19:57
Army3,135
Economy2,380
Production2,020
Technology1,000
Support5,430
HumanData incomplete
16,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,144 4:59 8,288 9:58 12,431 14:57 16,575 19:57
Army6,635
Economy1,885
Production1,070
Technology1,235
Support5,750

Partial spend: actions with unknown prices are excluded.

19:57 / 19:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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