Replay
  • Night ElfColorFul
    1. Warden, level 7
    2. Pandaren Brewmaster, level 5
  • HumanYumiko
    1. Archmage, level 4
    2. Goblin Alchemist, level 2
    3. Paladin, level 2
vs
Game length
00:20:58
Patch
1.36
Downloads
77
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 19, 2024 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

202 APM

Heroes

  • WardenLevel 7
  • Pandaren BrewmasterLevel 5

Units

  • Wisp37
  • Archer7
  • Druid of the Claw7
  • Dryad3
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well10
  • Altar of Elders7
  • Ancient of War3
  • Ancient of Lore2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well SpringLevel 2
  • Strength of the WildLevel 3
  • Nature's Blessing
  • Reinforced HidesLevel 3
  • Mark of the Claw

Items

  • Anti-magic Potion3
  • Potion of Mana2
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 87 12 13 6
Used 373 252 251 241
Actions by type
Right clicks
1543
Selections
810
Control group selections
1117
Control groups set
118
Build and train orders
196
Abilities
120
Basic commands
192
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
32

Yumiko (HuyaYumiko#4873)

272 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 2
  • PaladinLevel 2

Units

  • Peasant23
  • Footman15
  • Siege Engine4
  • Spell Breaker4
  • Goblin Zeppelin3
  • Knight3
  • Dragonhawk Rider2
  • Gryphon Rider2
  • Goblin Shredder1
  • Flying Machine1
  • Priest1

Buildings

  • Farm11
  • Scout Tower11
  • Arcane Tower6
  • Altar of Kings3
  • Barracks3
  • Guard Tower3
  • Town Hall2
  • Gryphon Aviary2
  • Workshop2
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Lumber Mill1
  • Arcane Sanctum1
  • Cannon Tower1

Upgrades

  • Defend
  • Masonry
  • Gunpowder
  • PlatingLevel 2
  • Animal War Training
  • Storm Hammers
  • SwordsLevel 2

Items

  • Staff of Sanctuary3
  • Scroll of Town Portal2
  • Scroll of Regeneration2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 71 9 22 3 16 2
Used 449 93 185 16 406 270
Actions by type
Right clicks
2285
Selections
1294
Control group selections
1419
Control groups set
123
Build and train orders
226
Abilities
72
Basic commands
127
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Timeline

NightelfData incomplete
14,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,344 5:14 8,688 10:29 13,031 15:43 17,375 20:58
Army3,665
Economy2,220
Production2,170
Technology1,000
Support5,135

Partial spend: actions with unknown prices are excluded.

Human
17,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,344 5:14 8,688 10:29 13,031 15:43 17,375 20:58
Army6,690
Economy2,495
Production1,730
Technology1,840
Support4,620
20:58 / 20:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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