Replay
  • Night ElfColorFul
    1. Demon Hunter, level 4
    2. Pandaren Brewmaster, level 2
  • HumanYumiko
    1. Mountain King, level 3
vs
Game length
00:10:38
Patch
1.36
Downloads
98
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 19, 2024 by kover2177
Game breakdown

ColorFul (ColorFul#4737)

233 APM

Heroes

  • Demon HunterLevel 4
  • Pandaren BrewmasterLevel 2

Units

  • Wisp35
  • Dryad7
  • Archer3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Staff of Teleportation1
  • Circlet of Nobility1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 1234
Set 69 14 14 8
Used 190 170 258 218
Actions by type
Right clicks
889
Selections
384
Control group selections
836
Control groups set
105
Build and train orders
103
Abilities
36
Basic commands
60
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
21

Yumiko (HuyaYumiko#4873)

324 APM

Heroes

  • Mountain KingLevel 3

Units

  • Peasant29
  • Footman8
  • Forest Troll Shadow Priest5
  • Forest Troll Berserker2
  • Ogre Mauler1

Buildings

  • Farm6
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • DefendLevel 2

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Staff of Teleportation1

Control groups

Group 123456
Set 44 8 19 12 10 3
Used 263 81 217 62 253 266
Actions by type
Right clicks
1228
Selections
671
Control group selections
1142
Control groups set
96
Build and train orders
116
Abilities
19
Basic commands
93
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

Nightelf
7,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,121 2:39 4,243 5:19 6,364 7:58 8,485 10:38
Army1,845
Economy2,440
Production820
Technology850
Support1,655
HumanData incomplete
8,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,121 2:39 4,243 5:19 6,364 7:58 8,485 10:38
Army2,845
Economy2,560
Production520
Technology680
Support1,880

Partial spend: actions with unknown prices are excluded.

10:38 / 10:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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