Replay
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfBlaST9Z
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:15:52
Patch
1.36
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 1, 2024 by Stowka
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

214 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant26
  • Footman16
  • Priest4
  • Rifleman3
  • Sorceress2
  • Goblin Zeppelin1

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Defend
  • Priest Training
  • Long Rifles
  • Sorceress Training

Items

  • Scroll of Town Portal2
  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 69 20 18 15 3
Used 470 163 70 177 198
Actions by type
Right clicks
1033
Selections
629
Control group selections
1078
Control groups set
125
Build and train orders
178
Abilities
32
Basic commands
258
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

BlaST9Z (Tanyweed#2207)

248 APM

Heroes

  • Keeper of the GroveLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp17
  • Archer11
  • Dryad7
  • Goblin Sapper2
  • Druid of the Claw2
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of Lore4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 123456
Set 94 11 8 1 2 2
Used 356 36 15 449 389 400
Actions by type
Right clicks
1385
Selections
529
Control group selections
1645
Control groups set
118
Build and train orders
84
Abilities
90
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
11,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,968 3:58 5,935 7:56 8,903 11:54 11,870 15:52
Army3,865
Economy2,720
Production980
Technology755
Support3,550
Nightelf
8,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,968 3:58 5,935 7:56 8,903 11:54 11,870 15:52
Army3,625
Economy1,020
Production950
Technology750
Support2,070
15:52 / 15:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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