Replay
  • Night ElfKrasik
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Pit Lord, level 3
  • Night ElfBlaST9Z
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Goblin Tinker, level 3
vs
Game length
00:25:49
Patch
1.36
Downloads
40
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 30, 2024 by Stowka
Game breakdown

Krasik (krasik#2848)

157 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 4
  • Pit LordLevel 3

Units

  • Wisp19
  • Druid of the Claw10
  • Dryad4
  • Archer3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Ancient of Lore4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Ultravision
  • Strength of the Wild
  • Well Spring
  • Nature's Blessing
  • Mark of the Claw

Items

  • Moonstone5
  • Orb of Venom3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Staff of Preservation2
  • Potion of Healing2
  • Scroll of Town Portal2

Control groups

Group 123
Set 45 8 16
Used 398 3 22
Actions by type
Right clicks
1708
Selections
1150
Control group selections
423
Control groups set
69
Build and train orders
164
Abilities
133
Basic commands
347
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

BlaST9Z (Tanyweed#2207)

276 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5
  • Goblin TinkerLevel 3

Units

  • Wisp16
  • Druid of the Claw11
  • Archer6
  • Dryad6
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well7
  • Tree of Ages4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Abolish Magic
  • Well Spring
  • Reinforced Hides
  • Strength of the WildLevel 2
  • Nature's BlessingLevel 2

Items

  • Scroll of Healing7
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion2
  • Orb of Venom2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 123456
Set 95 19 4 1 5 1
Used 837 514 9 529 441 394
Actions by type
Right clicks
2740
Selections
957
Control group selections
2724
Control groups set
125
Build and train orders
185
Abilities
155
Basic commands
172
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
13,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,739 6:27 7,478 12:54 11,216 19:21 14,955 25:49
Army3,960
Economy1,140
Production950
Technology1,000
Support6,290
NightelfData incomplete
14,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,739 6:27 7,478 12:54 11,216 19:21 14,955 25:49
Army4,895
Economy960
Production640
Technology1,910
Support6,550

Partial spend: actions with unknown prices are excluded.

25:49 / 25:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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