Replay
  • UndeadPcg 123
    1. Lich, level 7
    2. Death Knight, level 7
  • HumanX3-DemoN
    1. Archmage, level 7
    2. Paladin, level 5
    3. Mountain King, level 3
vs
Game length
00:29:19
Patch
1.36
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 21, 2024 by Stowka
Game breakdown

Pcg 123 (Sunlight#31816)

205 APM

Heroes

  • LichLevel 7
  • Death KnightLevel 7

Units

  • Crypt Fiend22
  • Acolyte19
  • Ghoul15
  • Obsidian Statue7
  • Goblin Zeppelin2

Buildings

  • Ziggurat7
  • Crypt3
  • Tomb of Relics3
  • Spirit Tower3
  • Altar of Darkness2
  • Nerubian Tower2
  • Necropolis2
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Burrow

Items

  • Potion of Healing9
  • Rod of Necromancy8
  • Scroll of Town Portal6
  • Potion of Mana5
  • Potion of Invisibility2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 12457
Set 78 17 4 2 2
Used 599 187 248 313 88
Actions by type
Right clicks
2417
Selections
1508
Control group selections
1435
Control groups set
103
Build and train orders
276
Abilities
125
Basic commands
72
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

X3-DemoN (AntiMonitor#21414)

190 APM

Heroes

  • ArchmageLevel 7
  • PaladinLevel 5
  • Mountain KingLevel 3

Units

  • Rifleman22
  • Peasant19
  • Priest15
  • Sorceress8
  • Footman4
  • Knight1

Buildings

  • Farm8
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Castle1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 4
  • Sorceress TrainingLevel 2

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Staff of Sanctuary1
  • Lesser Clarity Potion1

Control groups

Group 123459
Set 263 39 5 3 1 2
Used 764 335 7 304 187 29
Actions by type
Right clicks
1381
Selections
1226
Control group selections
1626
Control groups set
313
Build and train orders
247
Abilities
92
Basic commands
617
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
20,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,249 7:19 10,498 14:39 15,746 21:59 20,995 29:19
Army8,410
Economy1,875
Production1,100
Technology1,355
Support8,255
HumanData incomplete
15,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,249 7:19 10,498 14:39 15,746 21:59 20,995 29:19
Army8,560
Economy1,810
Production490
Technology785
Support3,960

Partial spend: actions with unknown prices are excluded.

29:19 / 29:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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