Replay
  • Night ElfKevin
    1. Demon Hunter, level 4
  • HumanZe1Ko
    1. Archmage, level 2
vs
Game length
00:11:35
Patch
1.36
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 19, 2024 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

151 APM

Heroes

  • Demon HunterLevel 4

Units

  • Huntress15
  • Wisp13
  • Archer3

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient Protector2
  • Hunter's Hall1

Items

  • Circlet of Nobility1

Control groups

Group 123
Set 100 70 18
Used 57 61 99
Actions by type
Right clicks
648
Selections
409
Control group selections
217
Control groups set
188
Build and train orders
70
Abilities
16
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ze1Ko (Ze1Ko#2442)

193 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant21
  • Footman21
  • Goblin Zeppelin1

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1

Upgrades

  • Defend

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4

Control groups

Group 1234
Set 30 18 10 4
Used 207 173 47 20
Actions by type
Right clicks
915
Selections
521
Control group selections
447
Control groups set
62
Build and train orders
97
Abilities
18
Basic commands
92
Item uses
0
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

Nightelf
6,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 2:53 3,693 5:47 5,539 8:41 7,385 11:35
Army3,315
Economy780
Production660
Technology0
Support1,915
Human
7,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 2:53 3,693 5:47 5,539 8:41 7,385 11:35
Army3,075
Economy1,960
Production340
Technology540
Support1,470
11:35 / 11:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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