Replay
  • HumanHawK
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 4
    3. Paladin, level 3
  • HumanAnima
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 1
vs
Game length
00:15:59
Patch
1.36
Downloads
41
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 12, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

261 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 4
  • PaladinLevel 3

Units

  • Peasant19
  • Footman14
  • Priest5
  • Knight4
  • Goblin Shredder1
  • Mortar Team1

Buildings

  • Farm10
  • Scout Tower8
  • Arcane Tower5
  • Arcane Vault3
  • Barracks2
  • Town Hall2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Masonry
  • Priest TrainingLevel 2
  • SwordsLevel 2
  • PlatingLevel 2
  • Animal War Training
  • Fragmentation Shards

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 125 38 10 8
Used 601 289 238 201
Group 5678
Set 6 2 3 3
Used 164 12 23 34
Actions by type
Right clicks
920
Selections
850
Control group selections
1562
Control groups set
195
Build and train orders
120
Abilities
71
Basic commands
231
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Anima (Palikare#2548)

219 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant18
  • Footman7
  • Priest7
  • Spell Breaker5
  • Goblin Shredder2

Buildings

  • Farm7
  • Scout Tower4
  • Arcane Tower4
  • Barracks3
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Castle1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Priest TrainingLevel 3

Items

  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 55 28 6 3 1 1
Used 299 113 29 112 77 120
Actions by type
Right clicks
1260
Selections
724
Control group selections
750
Control groups set
94
Build and train orders
158
Abilities
57
Basic commands
278
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
11,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,976 3:59 5,953 7:59 8,929 11:59 11,905 15:59
Army4,100
Economy2,195
Production940
Technology1,305
Support3,365
HumanData incomplete
9,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,976 3:59 5,953 7:59 8,929 11:59 11,905 15:59
Army3,715
Economy1,735
Production960
Technology920
Support2,090

Partial spend: actions with unknown prices are excluded.

15:59 / 15:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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