Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 4
  • HumanAnima
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:15:09
Patch
1.36
Downloads
37
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 12, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

257 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant12
  • Spell Breaker8
  • Footman6
  • Priest6

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 1234
Set 98 23 16 12
Used 553 275 200 207
Group 5678
Set 2 3 5 2
Used 110 12 13 16
Actions by type
Right clicks
917
Selections
870
Control group selections
1386
Control groups set
161
Build and train orders
128
Abilities
44
Basic commands
289
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Anima (Palikare#2548)

230 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant13
  • Footman7
  • Spell Breaker7
  • Priest5
  • Goblin Zeppelin1

Buildings

  • Farm6
  • Altar of Kings3
  • Arcane Sanctum3
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration3
  • Potion of Healing3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 123456
Set 64 28 9 4 1 1
Used 230 98 76 166 141 140
Actions by type
Right clicks
1302
Selections
681
Control group selections
851
Control groups set
107
Build and train orders
154
Abilities
59
Basic commands
224
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,289 3:47 4,578 7:34 6,866 11:21 9,155 15:09
Army3,340
Economy900
Production640
Technology460
Support2,595
Human
9,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,289 3:47 4,578 7:34 6,866 11:21 9,155 15:09
Army3,365
Economy1,360
Production1,150
Technology460
Support2,820
15:09 / 15:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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